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Half Sack

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Half Sack last won the day on August 10 2018

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About Half Sack

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  1. Why not do what you did last time, it was limited to the person, not the family. A single person could only be on 3 bases at a time (maybe drop it to 2). The family thing can be tricky because some established families already have multiple members with their own base. Seems like a tricky thing to work out as well as it would mean that if our family already had 3 bases, we could not accept a new member into the family to play unless he gave up his base. Would the script allow him to join if he already had 1 and the family had 3 already? Would it just delete his base or would it be up to _him_ to delete it himself. Which leads into other problems like what SG had where a family did not always know someone was on multiple bases, leading the staff to punish the family as a whole for something they had no way of knowing.
  2. If the timer could be applied to ALL basses as one that would i think help. So you cant just shuffle from base to base as you die. So if you are on 3 bases and used your base re-spawn up it locks you out from spawning on _any_ of them for the next X mins.
  3. Even just removing the bleeding while in a vehicle would be a step up while still making people have to be careful when driving. It is sort of annoying to hit a bush on a quad and you bleed out before you can even bandage
  4. Half Sack

    Loadout Trader

    eh, im so-so on this. It takes me a min tops to re-buy my gear and i kind of like the idea of slowing down the ability to just jump right back into action.
  5. meh, he did something similar with us. Pay attention cause he might change his name and re-connect. Last night he changed it to "dumpster". I killed him on reconnect and then stole the mission loot from him. Nothing really against the rules i think as long as he was not "in combat" but yeah, still really lowbrow play. If it makes you feel better he almost certainly didnt retain the money he got from the cap point. (also, if you do a video put it on youtube or something, no one in their right mind is going to download a random file from an unknown person online)
  6. This can happen to pretty much any vehicle (with redux) from what iv seen. It sort of depends on where it's flipped. If the vehicle is deadly important just lock it and wait till restart.
  7. Half Sack


    You guys had said you were looking for videos. Everything recent on there in exile is DTG
  8. The coast in redux is amazing and fun. And the coast in arma 2 used to be a popping spot. Balota and Cherno were always full of gun fire. But i think with all these inland spawns that has really killed the coast. Perhaps remove some of them? Or maybe only allow players 1 inland spawn per cycle or even have it like other servers have where its either the cost or a random halo drop somewhere on the map. With the ability to spawn at your base as well i see no real reason why you cant take out all the inland spawns and bring life back to the coast.
  9. Redux i think would be fine. But no zombies. They are all broken as hell and take a hit to server performance. Redux is a beautiful but id imagine more server intense map to run, adding zombies slows it down even more. Adding zombies would probably make some people just leave for other servers (i might).
  10. Im not trying to remove the rule, i just wanted to make it clear that you *can* in some instances kill a guy right outside trader (even when you are leaving trader yourself) and not get a ban for it. Especially since as i have said past admins (before you came back) did not seem to understand the trader camping rule themselves since on two occasions they gave two different distance that players should not engage from trader.
  11. Of course i know you will look into things, but for this subject its hard to determine the motive of the killer unless he was being watched hence why i kinda wanted a clarification. Because as i said, in all honesty if im at trader and i go to leave i will definitely kill a player i see coming in if im not in god mode myself. Better him than me. Just like if i know a player is going to go to a trader ill put myself between him and trader as well. Is it camping? I guess you could say so, but it still seems an okay move to make given traders offer plenty of opportunity for protection and a smart player could easily avoid me.
  12. so just to be clear, and again not trying to dig up drama, that guy dying two feet from god mode earlier there was more that went into the temp ban than just seeing he died right outside trader right? That was not the only thing that was considered. Because if i *had* killed that guy who i thought was shooting at me last night he also would have died a few feet from god mode.
  13. But even with leaving a trader (agian im not really talking about whatever specific thing was talking about in discord) but if im leaving a trader and i see a player coming in my first instinct *is* to kill that player if i am no longer in god mode myself. Sure if i sat there and waited and watched him come in thats one thing, but if im running or driving out and i just happen to see him i think that is another. I dont think it should really matter if that person coming in was 1 meter or 1000 meters away from trader. Outside of god mode is outside of god mode as long as his killer was not, as you said above, expressly waiting for him or other wise abusing god mode himself. Am i wrong to think that? It seems a little shitty on my end if im to take a death from that player entering because i was not sure if he was in or out or hostile or not. Outside of god mode = dead. Inside of god mode and it wont matter because the scripts protect you.
  14. Firstly im only posting in the "Idea Box" because there appears to be no "general" area. And im not trying to dig up more drama, but i saw some talk going on discord about "trader camping" and i wanted to have a discussion and maybe some clarification that DOES NOT involve that particular incident but rather the general game play as a whole. Now is trader camping *just* sitting outside (or inside) trader and waiting for a player to enter/leave and then killing them? Or is it a more loose term for any killing around the trader. Because in the past if im entering trader and i see someone i think is outside the trader damn right im going to shoot his ass before i think he has a chance to shoot me. If he is in god mode, then he has no worries anyways and im just playing it safe from my end. Even last night i was leaving trader and my car was getting shot at before i was even out of god mode, i thought it was a guy i saw running in a field to me so i ran his ass over *just in case*. I think it turned out that he had made it to god mode so all he did as fall over and i then was killed by someone else (which is fine to me). In fact a little gun fight then started right outside trader for the next 15 mins and a few more people died. Now the way i thought it was seen was that "once you are out of trader, you are susceptible to being shot, so be smart, we make the trade zones large for a purpose". And unless i could prove that that player *was* in fact waiting for me to leave i just assumed we crossed paths right outside trader so it was all fair game. Same deal with missions near trade zones. I have several times killed players within a few hundred meters of Klen but that was because a mission as in the near town or airfield and i knew they were more than likely going to Klen so i sat on the path between the two. I dont see this as trader camping either since its the same tactic if i knew they were going to their base i could just sit between them and their base (that being said it was not like i was 10 meters from the zone either). The trade zones are large. And there is a delay when you leave. On top of that there are 4 of them and each has 360 degrees to enter them. I thought (and hope its true) that until you are in god mode, or once you leave god mode, you are fair game. So be smart. But its muddled because i have seen past admins say other things like "dont shoot within 100 of trader" and another (maybe the same one) say not to shoot within 300. If that is the case... just bump god mode out 100 more meters and let the game referee its self. Sure-sure sitting 10 meters outside trader waiting, or sitting inside trader to follow is against the rules, but i *thought* everything else was more or less fair game.
  15. well let me break it down for you, firstly it was not Blas and me in the tower. It was JUST me. I was up there, jumped down, and actually ran back up a second time. Secondly im 99% sure you can not shoot through, nor even look through the actual cat walk that circles the tower. If you *had* bothered to take a look you would realize that each person i killed up there was well within sight of the catwalk if you just uh... whats the tactic i used here... oh. Stand up. By "standing" (if you will) on said catwalk you can shoot someone outside the concrete wall to the south (as i did to whomever was in the ghillie) and you can also shoot straight down onto a ural driving out the front gate. I started to shoot at the ural at about the time it was crossing the gate area and had a fairly easy shot onto it as it turned on the road.
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